Learners Light the Way: Creating a Students’ AI Bill of Rights

Students and adults stand around a table at a conference booth to showcase the items on display.

Author: Kip Glazer, Ed.D. Principal, Mountain View High School Key Ideas As part of EngageAI’s Practitioner Advisory Board, I was fortunate to contribute to creating “An AI Bill of Rights for Educators,” which has led students from Mountain View High School to create the “AI Bill of Rights for Students.” After we published the educator-focused … Read more

Days of Collection, Days of Despair

SyncFlow: Harmonize Your Data Streams. Decorative drawing of people at desks with laptops in a classroom.

Authors: Umesh Timalsina, Eduardo Davalos Key Ideas As research engineers, we’re taking a moment to reflect on our current development of a platform and infrastructure for collecting and analyzing multimodal data for education. The eventual goal of our project is to come up with a unified software architecture to collect and process data from educational … Read more

Crafting the Future of Learning with Stories and AI

Two men sit at a table looking at SceneCraft on a laptop.

Author: Anthony Baker Key Ideas At this year’s League of Innovative Schools meeting in Pittsburgh, Digital Promise invited educators and district leaders into an exciting and emerging space in education: the intersection of GenAI, storytelling, and instructional practice. The session wasn’t just about showcasing a new technology — it was about reimagining how we engage … Read more

The Secret to Successful AI Integration in Education is Teachers!

An image of a diverse group of students working collaboratively at a classroom table using laptops. A smiling teacher stands nearby, offering guidance. One boy in the foreground is focused on his laptop, which is decorated with colorful stickers including “Supreme,” “Digital Bridge,” and cartoon characters. Other students are writing or typing, and educational posters and a world map are visible on the classroom walls.

Authors: Kimberly Farnsworth & Kelli Paul Key Ideas  AI-Enhanced Immersive Learning Experiences  Over the past four years, our team has developed EcoJourneys, a narrative-centered, AI-enhanced science game that engages middle school students in solving real-world environmental problems through immersive, story-driven gameplay. Set on a fictional island in the Philippines, students take on the role of … Read more

Testing the Bot: Building Ethical & Effective AI Agents for Learning

An image of five students in a 3-D printing club plan their next project.

Authors: Megan Humburg & Joshua Danish Key Ideas Our team has been developing AI-supported conversational agents that help students learn to write persuasive arguments in science, drawing on observations and evidence that they learn in our game-based environments. These agents need to assess students’ writing, evaluate how convincing and detailed the argument is, and offer … Read more

Shaping SceneCraft with AI Literacy in Mind: Insights from Our Practitioner Advisory Board

Middle school science teachers sit around a laptop and discuss their lesson plan

Author: Joe A. Melendez At EngageAI, we’re committed to empowering teachers and students to use AI creatively and deeply understand it. Our latest AI-based tool, SceneCraft, is being designed with direct insights from educators in our Practitioner Advisory Board (PAB) to ensure it fosters AI literacy effectively and responsibly. As a story-generating tool, SceneCraft will … Read more

Navigating the Education Landscape with an AI Compass

An image of six educators, of varied race and genders, sitting in a classroom discussing lesson plans

Authors: Sarah Burriss, Kip Glazer, Bill Bass and Judi Fusco Are you searching for a way through all the new AI systems in the education landscape? Would you like a compass to guide your path to positive impacts on members of your school ecosystem (including teachers, principals, district staff, students, and families)? It seems educators … Read more

Empowering Teachers with Breakthrough AI for Deep Dialogue Analysis

An image of four male sixth-graders sitting around a shared laptop and working together.

Author: Halim Acosta Key Ideas: To investigate how students collaborate and build knowledge in group settings, we conducted our study within EcoJourneys, a collaborative, game-based learning environment designed to teach middle school students about ecosystems. In this virtual experience, students worked in teams to uncover the cause of a mysterious illness affecting a fish population … Read more

What To Expect from EngageAI This Year

Author: Gabrielle Lue and Emma Braaten In its fourth year, the EngageAI Institute continues its focus on creating AI-driven narrative-centered learning environments. We envision a future of learning where students are actively engaged in the classroom and all participants, including educators, can find support through emerging technologies and collaboration. In 2025, our outreach will expand … Read more