Nexus

The EngageAI Nexus aims to facilitate communication between the EngageAI team and educational practitioners, researchers, leaders, developers, innovators, and more. We emphasize a metaphor of conversation in our Nexus activities to promote community building and engagement. We host interactive events that ignite conversation around artificial intelligence and education, aiming to enable collective progress on the issues we all care most about.

A middle school science team collaborates on their upcoming lessons.

From Disposable Prep to Durable Worlds: Why the Upfront Load of SceneCraft is the Future of Teaching

Author: Wendy Walter & Kelli Paul Key Ideas As a research team—one of whom brings the perspective of a veteran educator—we spend a lot of time analyzing the intersection of Generative AI (GenAI) and classroom learning. Recently, we took SceneCraft, our GenAI-powered storytelling platform, on the road in Indiana to share it with our Educator … Read more
Students at Sutton Middle School compare and contrast songs representing different eras in history during an International Baccalaureate immersion day.

Bridging the Disciplinary Gap through Narrative Learning and AI

Authors: Kelli Paul & Wendy Walter Key Ideas: In education, we often talk about silos. Science happens in the lab, and social studies happens in the archives. But real-world problems rarely respect those boundaries. We created EcoJourneys, a narrative-centered, AI-enhanced game, to support middle school students in learning grade-level ecosystems content while solving real-world environmental … Read more
Three eighth-grade students work together on an assignment in a school courtyard.

SceneCraft: From Story Ideas to Playable Interactive Experiences

Author: Vikram Kumaran & Wookhee Min Key Ideas Interactive storytelling has long been a powerful way to engage learners. From early text-based adventures to modern narrative-driven games, stories enable people to explore ideas, make decisions, and see the consequences of their decisions unfold. However, creating interactive narratives, especially those designed for learning, typically requires significant … Read more